17. Quick Tips

Some miscellaneous helpful tips for V-Nova PresenZ

  • Camera : Make sure your camera is visible to V-Nova PresenZ, don’t put it on a hidden layer. Be also sure the camera is not locked and has got its parameters editable.

  • Render Scale: V-Nova PresenZ uses the metric system, more precisely, the default unit is 1 cm. By default the render scale is set to 1.0 (1.0 unit in your authoring tool = 1 centimeter ). If you are using the imperial units system you will have to adjust your render scale accordingly. The conversion would be , 1 inch = 2.54 centimeters. You should set the new render scale to 2.54. Please refer to the Render Scale Section for more information.

  • ZOV: By default the Zone of View is 1m, 0.5m, 1m. If you want to have a standing experience with the virtual ground matching the real ground, it is recommended to increase the ZOV height to at least 1 meter, to accommodate for different people heights. Eventually, depending on your scene, you might use a multibox setup to achieve this, which you can find inside the documentation.

  • Quick Tests: Remember that you can change the renderer resolution of V-Nova PresenZ to perform quick tests. Don’t be afraid to use 1200x800 or even 720x480 to make quick test renders. It can be combined with Draft Mode.

  • Command Line Merging: When using the merger.exe to merge your rendered files ( .przRenders ) into a .PRZ file for the Viewer. Make sure that the directory of the merger is your current directory, so it can find the necessary files.